Played on PlayStation 5
Developed by Insomniac games
Published by Sony Interactive Entertainment
In E3 2016, Sony revealed that a Spider-Man game was in the works and being developed by Insomniac Games, the creator of the Ratchet & Clank games. Many waited to see if the game would be a success or failure, but now it’s finally here, and I can say this game is one of the best superhero games I’ve ever played—dare I say one of the best games I have ever played.
This game follows Peter Parker as Spider-Man 8 years after the death of Uncle Ben, giving it a breath of fresh air that many Spider-Man properties lack. “Spider-Man” kicks off by putting the player straight into the action, having the NYPD try to arrest Wilson Fisk (Kingpin). The first mission is a perfect introduction to the Character.
Throughout the story of “Spider-Man,” you fight many villains, some the veteran Spider-Man is familiar with and some he’s not familiar with, for example, Shocker, a known villain in this universe, or Mr.Negative, an unknown villain. “Spider-Man” isn’t all Spider-Man. Sometimes, it’s Peter Parker’s mission to help out his Aunt May at the F.E.A.S.T (food, emergency, aid, shelter, training) homeless shelter where she works. It can also be an MJ (Mary Jane Watson) mission. These MJ missions are mostly stealth missions, and they are a good change of pace in this game at times and help strengthen the story of “Spider-Man.”
As time goes on throughout “Spider-Man,” the story of the game gets stronger and stronger, with each act leading up to an emotional ending that wrenches your gut. The ending sets up so much moving forward in this universe, and I am looking forward to what Insomniac Games does with this universe.
The gameplay of “Spider-Man” is the best out of any superhero game I’ve ever played. The combat flows like a smooth river; every move is satisfying, from punch to kick to uppercut to web kick. Spider-Man’s moving factor in the gameplay department is its aerial combat. In “Spider-Man,” you can uppercut enemies and fight them in the air, swing kick them, and pull up enemies in the air to beat them up. There are plenty of gadgets that Spider-Man can use in combat, such as his web-shooters or even a drone you can deploy to help you.
The combat in the game can feel easy at times, even while playing on Ultimate (hardest difficulty), and some fights can be easily ended by some special abilities that Spider-Man has. The stealth in “Spider-Man” is on par with the “Batman Arkham series” with how good and fun it is to take enemies while being hidden.
The webswing in “Spider-Man” is so fluid and spectacular. The insane speeds you can reach while webswing is extraordinary. Webs in this game have to connect to objects, so you won’t see Spider-Man in places he’s not supposed to be like him, webswing in the Hudson River. You can climb up walls/ run up buildings as well. There is fast travel, but I never used it as webswing is fun and fabulous.
“Spider-Man” has amazing graphics and performance. At times, I can’t tell if it’s a cutscene or gameplay. The amount of care and detail put into the graphics of the game is absurd. For example, you can see mirrors reflecting Spider-Man and enemies in the game, as seen here.
I played on Performance Ray Tracing Mode. The lighting in the game is
phenomenal, along with the color grading; it’s not too bright or dull.
“Spider-Man” ran a smooth 60 fps and never stuttered on me.
Insomniac did an excellent job filling “Spider-Man” with content and Easter Eggs that even the most casual fans will notice. They do give you breaks at
times during the main story so you can explore this universe’s version of New York and see all the content this masterpiece has to offer.“Spider-Man” has a crazy amount of Spider-Man suits to offer; I’d say there are around 50 total suits for Spider-Man to unlock from well-known ones like Tom Holland’s suit from “Spider-Man: Homecoming” or less well-known ones like the “Secret Wars” suit. Insomniac’s originally made suit is an instant classic and is the suit I primarily used while I was playing, but the only problem I have with it is that, at times, it looked more orange than that classic Spider-Man red we all know and love.
The main theme for “Spider-Man” is everything you want in a Spider-Man theme. It starts out slow and then picks up. It sounds heroic and triumphant—perfect for Spider-Man.” The main theme plays while you’re web-swinging around New York City, so you’re not hearing honking from cars and such.
Yuri Lowenthal’s performance as the famous web-head is fantastic. He gives Peter Parker so much emotion, whether yelling or making quips while fighting the villains of “Spider-Man.” He gives it his all; you can tell he’s passionate about playing this iconic character. In an undisclosed role, William Salyers is another standout voice actor who gives it their all and the perfect emotional range for his character.
Overall, “Spider-Man” might be the best iteration of this iconic character. Insomniac did a fantastic job with this game. I loved every single second of this game, even though I had some criticisms about it. However, those are nitpicks and don’t change the game that much. “Spider-Man” is a game for every fan of this character, from casual to fanatic. My grades for this game are the following
- Story 10/10
- Gameplay 10/10
- Graphics 10/10
- Performance 10/10
- Content 10/10
- Soundtrack 10/10
- Voice performance 10/10
FINAL SCORE 10/10 “SPIDER-MAN” IS AMAZING!